GA224 - Game Design and Gameplay
An overview and introduction to game design and gameplay mechanics, this class emphasizes the importance of iterative development and playtesting through the use of non-digital design challenges and paper prototypes.
- Game Design and Gameplay: Week 1 Lesson Plan - Validating Game Design
- Game Design and Gameplay: Week 2 Lesson Plan - Validating Non-Digital Exercises
- Game Design and Gameplay: Week 3 Lesson Plan - Player Motivation and Learning
- Game Design and Gameplay: Week 4 Lesson Plan - Games of Chance
- Game Design and Gameplay: Week 5 Lesson Plan
- Game Design and Gameplay: Week 6 Lesson Plan - Strategy Games
- Game Design and Gameplay: Week 7 Lesson Plan - Puzzle Design
- Game Design and Gameplay: Week 8 Lesson Plan - Adventure and Story Design
- Game Design and Gameplay: Week 9 Lesson Plan - Art Games and Commentary
- Game Design and Gameplay: Week 10 Lesson Plan
- Game Design and Gameplay: Week 11 Lesson Plan
Projects:
Additional Resources
- Den of Crime - Revised Game Concept
- Den of Crime - Special Character Bio Sheet
- Den of Crime - Feedback Questionnaire
Extra Credit Essay
- Game Over - Questions user accessibility.
- Spore Creature Creator - Character Customization.
- Facade - Interactive storytelling with artificial intelligence.
- The Outbreak - Interactive choose-your-own-adventure movie.
- Night of the Cephalopods - Simple game with background narration.
- Passage - Interactive allegory about life.
- The Graveyard - Interactive allegory about life.
- Ten Games That Make You Think About Life.
- Cloud - Interactive daydream.
- Play Auditorium - Sound-based puzzle game.
- pOnd - zen takes a twist in this satirical art game.
- Robot Unicorn Attack - satirical game.
- Super Columbine Massacre RPG - social statement.
- Darfur is Dying - social action support game.
- Dimenxian - FPS that teaches Algebra.
- Quest Atlantis - MMO for education.