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About Instructor
Teaching Philosophy
Curriculum Vitae
Instructor's Design Portfolio
Master's Thesis, Published in Gamasutra
Alumni
Artix Entertainment
Ignotus Games
Lockheed Martin
Microsoft Game Studios
Tencent Boston
Zynga
Independent Developers
Futurepoly
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Student Showcase
DeviantArt Gallery
GA224 - Game Design and Gameplay
GA411 - Designing Interior Spaces and Worlds
GA413 - Level Design
GA422 - Advanced Level Design
GA421/ GA431 - Game Prototyping
GA400/ GA401 - Team Production
Tutorials / Links
Suggest Tutorials and Media!
Team Work and Leadership Tutorials
Unreal Engine
Unity Engine
Game Art Tutorials
Interface Design Tutorials
Programming Tutorials
Game Design Tutorials
Level Design Tutorials
Blender/ Open Source
3ds Max Tutorials
Game Design Study Resource
GA413 - Level Design
This class serves as a gateway to the advanced curriculum. Students will make connections between previous knowledge, and apply it to the creation of a fully functioning game level in a game engine. This class requires interdisciplinary thinking.
How to Prepare for Your Level Design Class, or How to Build Castles in the Sky
Example Student Game Design Blogs
F8 Submission Guidelines
Invisible Cities, by Italo Calvino - partial book available online through GOOGLE
Design Blog
Design Document Process Binder/ Blog
Design Document Process Binder/ Blog - Checklist/Rubric
Project 1: Design Document
Project 1: Design Document
Project 1: Design Document - Checklist/ Rubric
Project 1: Design Document - Worksheet Example
Feedback Survey
Unreal Puzzle Components and Advice
Game Design Tutorials
Game Art Tutorials
Project 2: Paper Prototype
Project 2: Paper Prototype
Project 2: Paper Prototype - Checklist/ Rubric
Project 2: Paper Prototype - Stencil Worksheet
Project 2: Paper Prototype - Feedback Survey
Project 3: Finished Map and Puzzle Flow Chart
Project 3: Finished Map and Puzzle Flow Chart
Project 3: Finished Map and Puzzle Flow Chart - Checklist/Rubric
Game Design Tutorials
Level Design Tutorials
Project 4: Functional Unreal Map with Placeholder Geometry
Project 4: Functional Unreal Map with Placeholder Geometry
Project 4: Functional Unreal Map with Placeholder Geometry - Checklist/Rubric
Project 4: Functional Unreal Map with Placeholder Geometry - Survey
Playkit_Package
(
Put Playkit_Package here:
Computer>C>Program FIles> UDK> UDKGame> Content> Maps)
Original Placeholder Meshes
Level Design Tutorials
Unreal Engine Tutorials
11 x 17 Graphic Template (Design and Prototyping)
11 x 17 Graphic Template (Design and Prototyping)
11 x 17 Graphic Template (Design and Prototyping) - Checklist/Rubric
11 x 17 Graphic Template (Design and Prototyping) - PSD Template
Project 5: Concept Art, Color Schemes, and Mesh List
Project 5: Concept Art, Color Schemes, and Mesh List
Project 5: Concept Art, Color Schemes, and Mesh List - Checklist/Rubric
Project 5: Concept Art, Color Schemes, and Mesh List - Mesh List Template
Game Art Tutorials
Project 6: Unreal Map with Original Assets
Project 6: Unreal Map with Original Assets
Project 6: Unreal Map with Original Assets - Checklist/ Rubric
Game Art Tutorials
Level Design Tutorials
Unreal Engine Tutorials
Project 7: Digital Beta Test
Project 7: Digital Beta Test
Project 7: Digital Beta Test - Checklist/Rubric
Project 7: Digital Beta Test - Beta Test Survey
11 x 17 Graphic Template (Concept and Finished Game)
11 x 17 Graphic Template (Concept and Finished Game)
11 x 17 Graphic Template (Concept and Finished Game) - Checklist/Rubric
11 x 17 Graphic Template (Concept and Finished Game) - PSD Template
FRAPS Movie
FRAPS Movie
FRAPS Movie - Checklist/Rubric
F8 Submission Guidelines