GA422 - Advanced Level Design
In this advanced class students will make connections between previous knowledge, and apply it to the creation of a fully functioning game level in a (different) game engine. This class requires interdisciplinary thinking.
Design Blog
Project 1: Design Document
- Project 1: Design Document
- Project 1: Design Document - Checklist/ Rubric
- Project 1: Design Document - Worksheet Example
- Feedback Survey
Project 2: Paper Prototype
- Project 2: Paper Prototype
- Project 2: Paper Prototype - Checklist/ Rubric
- Project 2: Paper Prototype - Feedback Survey
Project 3: Finished Map and Puzzle Flow Chart
- Project 3: Finished Map and Puzzle Flow Chart
- Project 3: Finished Map and Puzzle Flow Chart - Checklist/Rubric
Project 4: Functional Unity Map with Placeholder Geometry
- Project 4: Functional Unity Map with Placeholder Geometry
- Project 4: Functional Unity Map with Placeholder Geometry - Checklist/Rubric
- Project 4: Functional Unity Map with Placeholder Geometry - Survey
11 x 17 Graphic Template (Design and Prototyping)
- 11 x 17 Graphic Template (Design and Prototyping)
- 11 x 17 Graphic Template (Design and Prototyping) - Checklist/Rubric
- 11 x 17 Graphic Template (Design and Prototyping) - PSD Template
Project 5: Concept Art, Color Schemes, and Mesh List
- Project 5: Concept Art, Color Schemes, and Mesh List
- Project 5: Concept Art, Color Schemes, and Mesh List - Checklist/Rubric
- Project 5: Concept Art, Color Schemes, and Mesh List - Mesh List Template
Project 6: Unity Map with Original Assets
- Project 6: Unreal Map with Original Assets
- Project 6: Unreal Map with Original Assets - Checklist/ Rubric
Project 7: Digital Beta Test
11 x 17 Graphic Template (Concept and Finished Game)
- 11 x 17 Graphic Template (Concept and Finished Game)
- 11 x 17 Graphic Template (Concept and Finished Game) - Checklist/Rubric
- 11 x 17 Graphic Template (Concept and Finished Game) - PSD Template